Glen Johnson
Glen Johnson
VR Artist
Pittsburgh, United States of America

Summary

I am an independent artist primarily focused on building environments for VR experiences. The main tools I use are MasterpieceVR and 3D-Coat for modeling, 3D-Coat and Substance Designer for textures, and Maya and Unity3d for animation and rendering.
I'm a bit of a 3D generalist. I've done work as a 2D/3D animator, motion graphics artist, effects artist, technical developer, and visualization engineer. I'm currently working independently building environments and characters for VR worlds.
Brands I've worked with : National Geographic, Curiosity Stream, Netflix, Coca Cola, Airbus, the Andy Warhol museum, Benefit Cosmetics, and a number of planetariums and educational institutions.

Skills

Environment DesignLook DevelopmentMotion Graphics3D Animation3D Modeling3D VisualizationCharacter ModelingCreature ModelingCharacter DesignProgramming

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance Designer
Substance Designer
Vue
Vue
Unity
Unity
3DCoat
3DCoat
Tilt Brush
Tilt Brush
MasterpieceVR
MasterpieceVR

Reel

Experience

  • Owner at Plasticarm
    Pittsburgh, United States of America
    January 2001 - Present

    Freelance 3D Animation, Design, VR Development.

  • 3d Animator / Technical Developer at Home Run Pictures
    Pittsburgh, United States
    April 2011 - December 2016

  • Visualization Engineer at Deeplocal
    Pittsburgh, United States
    January 2017 - October 2017