I am an independent artist primarily focused on building environments for VR experiences. The main tools I use are MasterpieceVR and 3D-Coat for modeling, 3D-Coat and Substance Designer for textures, and Maya and Unity3d for animation and rendering.
I'm a bit of a 3D generalist. I've done work as a 2D/3D animator, motion graphics artist, effects artist, technical developer, and visualization engineer. I'm currently working independently building environments and characters for VR worlds.
Brands I've worked with : National Geographic, Curiosity Stream, Netflix, Coca Cola, Airbus, the Andy Warhol museum, Benefit Cosmetics, and a number of planetariums and educational institutions.
Freelance 3D Animation, Design, VR Development.